Throughout this week, I’ve been discussing Dungeons and Dragons’ character classes, and giving examples of each class in literature. I have had an enormous amount of help with this. So many bookbloggers and authors have contributed to each post and I want to give a huge THANK YOU to everyone who made this series so awesome: Behind the Pages, Ricardo Victoria, Ryan Howse, The Swordsmith, Geeky Galaxy, Beneath a Thousand Skies, Bees and Books, The Irresponsible Reader, Kerri McBookNerd, and The Cyberbard. There is no way this series would have worked out without all of you taking the time and effort to contribute. You are the best!
I figure the appropriate way to end this week’s posts would be to shake it up a little bit: instead of talking about D&D classes in novels, I’m going to give some suggestions of novels for fans of Dungeons and Dragons. I’ll explain a little bit about the reason behind my picks. And..away we go!
First, before I run away with it, Geeky Galaxy has a recommendation:
NPCs by Drew Hayes
“NPCs is a lot less serious and lots more fun. If you’ve wondered what happens when your adventuring party disappears, leaving the locals of the average fantasy tavern to pick up the pieces, NPCs is the book for you. Perfect for D&D and fantasy video games (think Divinity: Original Sin 2 or Skyrim), then this may just be the book for you!”
Now, brace yourself: I’m about to spout opinions.
Kings of the Wyld by Nicholas Eames
Oh, how I loved this book! This is the best “we’re getting the band back together” book I think I’ve ever read. It’s also perfect for fans of roleplaying games. It has an effortless sense of humor, lots of viscera (and heart), the group dynamic, and it’s just flat-out fun. (Review)
Dragonlance Chronicles by Margaret Weis and Tracy Hickman
If you’ve followed my blog for a while, there’s no way you’re surprised that I brought Dragonlance into this. I promise, it isn’t my adoration of this series that puts it on the list. It absolutely fits. Originally, this trilogy was written in conjunction with TSR (now owned by Wizards of the Coast, the creators of Dungeons and Dragons). It has that adventuring feel, a mismatched group of companions that have to fight inner and outer darkness, and a vast world peopled with all sorts of fantastical creatures. Oh- and did I mention that there are actually Dragonlance campaign settings? Yup, you can totally play D&D in Dragonlance’s world of Krynn.
Wheel of Time series by Robert Jordan
Not only is there the D&D party dynamic, this series has something that most gamers will recognize: characters “level up”. They don’t start out awesome. Instead, they improve as they go along, facing bigger challenges as their skills grow.
Lexcalibur: Useful Poetry for Adventurers Above and Below the World by Jerry Holkins and Mike Krahulik
And now for something different. Lexcalibur is not a novel. Nope. Instead, it’s a poetry collection that is perfect for roleplaying gamers and fantasy lovers of all kinds. It’s full of humor and wonder. (Review)
Okay, gamers, your turn: what books give you that wonderful “D&D feel”?
Links to the blog series:
A Class Above: D&D Classes in Books- Fighters and Barbarians
A Class Above: D&D Classes in Books- Paladins, Clerics, and Druids
A Class Above: D&D Classes in Books- Rogues and Rangers
A Class Above: D&D Classes in Books- Bards and Magic Users