Self-published Fantasy Authors: an Interview with D.H. Willison

Amazon.com: Harpyness is Only Skin Deep eBook: Willison, D. H.: Kindle Store

I’m excited to be interviewing author D.H. Willison today. Thank you for taking the time to answer my questions. Let’s dive right in!

First, why don’t you tell me a little bit about Harpyness is Only Skin Deep, and Finding Your Harpy Place.

In a word: fun. The novels take place on Arvia, a beautiful, dangerous, crazy world filled with colorful, larger-than-life characters and mythical monsters more colorful and larger still. The world is seen through the eyes of two very different characters. Rinloh, the harpy main character, is one of the mythical monsters, and at a mere three stories tall, one of the smaller ones at that. Yet somehow she remains cheerful, empathetic, and insatiably curious.

And on a world brimming with danger, crawling with giant mythical monsters, a world where only the strongest, boldest warriors would dare set foot, what is the main human character like? Let me introduce Darin: a weak, nerdy, introspective adventurer wannabe, who’d love to whip out the blistering broadsword of badassary and charge in, but whose equipment is more along the lines of a rusty dagger, three novelty stink-bombs, and half a flask of cheap brandy.

I could tell you about the nefarious plot behind the disappearances in the city of Xin in Harpyness is Only Skin Deep. Or the mysterious artifact casting a long shadow of tragedy in Finding your Harpy Place. But that’s not what the books are about. They are about Darin and Rinloh, two incredibly different characters who find friendship in the most unexpected places. And fun.

What? You want me to actually describe the books? OK, fine.

Harpyness is Only Skin Deep is a portal fantasy. Darin is shocked at the dangers of this strange world he finds himself stranded on. Rinloh may be native to Arvia, but she and her flock are anything but “birds of a feather.” The two meet under difficult circumstances indeed: a human hunt. Yet as they get to know each other, they learn that they can be stronger together because of their differences, not in spite of them.

Finding your Harpy Place is a quest story. Our characters face long journeys, discovering new cities, new cultures and new monsters as they struggle to complete their quests. Using novelty stink-bombs. Or not. Release date, November 14, 2020.

Harpyness is Only Skin Deep is the first story chronologically, but they are independent and can be read in either order. Both are written for the adult reader.

What first inspired you to write? What drew you to writing fantasy?

I’ve written stories since I was a child, usually of some crazy adventure I had playing through my mind. And although I’ve written in a variety of genres, I like extremes, and the fantasy genre is most accepting of extremes. You can break the laws of physics, biology, economics, and occasionally even good taste, and still make it work. The heartfelt story of a friendship between a giant harpy with talons that would shame a t-rex, and a human that should, by all rights, not have survived the first ten minutes of his trip to Arvia? Why not? It all makes perfect sense!

When working on a book, what comes first for you–the characters or the plot?

Characters are most important, but the plot is frequently hardest to write. Once a character is fully developed in my head it’s usually clear what they will do or say in certain situations. But then the fun begins: how do I actually get them into those situations? To me the plot is a frame, it has to show off the characters at their best and their worst, and that can be damn tricky.

Did you base any of your characters on yourself in any way?

I wish! Darin is way cooler than I am. And he doesn’t freeze when he’s put on the spot! Seriously though, it’s hard not to put parts of yourself into characters – subconsciously at least, though I do it consciously as well. I find it especially helpful when writing how a character feels in certain intense situations: is there something from my own life I can relate to? While I’ve regrettably only lived on contemporary earth, for many situations in my novels, there is something I can relate to from my life. I’ll remember a situation where I was genuinely afraid for my life. Or elated, or furious, or jealous. I try to remember the details of how I felt. What did I say? And was there a gap between how I felt and what I said?

So while I’ve never encountered a harpy or a mermaid, I can relate to that time I nearly stepped on that huge timber rattlesnake that was crossing the path. Or that time at work where I got thrown under the bus in the middle of a big meeting. Or the party where I felt awkward and embarrassed. Or any number of others.

And Darin’s ability to think and talk coherently even in the most dangerous situations is like a superpower for me.

What was the hardest character or part to write?

My writing mantra: if it’s funny, go for it. And since I prefer making people laugh, tragic scenes are usually difficult for me to write. I really don’t like torturing my characters, even the ones that kinda deserve it. But even though the tone is generally light, it is a dangerous world, and bad things do happen.

You have a large amount of the fantastical in your world. How do you come up with so many unique creatures?

Most of the creatures on Arvia have roots in either mythology or real animals. Harpies in mythology are generally portrayed as ferocious and ruthless. On Arvia they are taken to the extreme: giant-sized, with an appetite for human flesh. But the real fun comes from taking their characteristics and thinking through what it would mean if you were that creature. I treat all my creatures as if they could be POV characters. They are not monsters to be conquered, but a part of the world, and they have their own day-to-day problems. Can you put yourself into the shoes of a harpy?

That was a trick question. Harpies don’t wear shoes. And they also find it totally bizarre that humans have feet so weak as to require them–and can’t even properly grasp a branch. To me, what makes a creature interesting and unique is not just how they look, but how they think.

Is it easier for you to write a villainous character or a hero? Which is more fun?

I tend not to use the classic heroic character archetype, but my version of a hero is easier and more fun. I try to put myself in the shoes of all my characters (even those that can’t wear shoes) to make them feel authentic, to give them realistic-feeling motivations. And I find it downright painful putting myself in the shoes of a truly evil character. But, we must suffer for our art, right?

What do you do to “get in the zone”?

I used to put on a suit of harpy feathers and walk around the neighborhood saying things like “tremble in terror, puny humans.” But then the neighbors started giving me strange looks, rumors started spreading, and feathers kept getting stuck in my keyboard. Honestly, I tend to work non-sequentially, so if I’m drawing a blank for the next scene, I’ll skip ahead a ways and work on a different type of scene. Or if that doesn’t work I can do research. Or work through background stories for characters, or the history of cities. It’s really just a matter of making the time, sitting down and writing. Regardless of my mood, there’s always something I can do.

Lastly, I’m always curious? What is your favorite book (and you can absolutely say your own!)

I absolutely love my own, but have a soft spot for the first fantasy humor I ever read, Another Fine Myth. I still love the dialog (especially Aahz) and outlandish situations. Puts a smile on my face every time.

About the author:

D.H. Willison is a reader, writer, game enthusiast and developer, engineer, and history enthusiast. He’s lived around the world, absorbing history, culture, and food. Actually he’s eaten the food. It has been verified that he is a complex, multicellular life form. Fascinated by nature, technology, and history, and especially anything that can put all three of these together, he has an annoying habit of dragging his wife to the most unromantic destinations imaginable, including outdoor museums, authentic castle dungeons, the holds of tall ships, and even the tunnels of the Maginot Line.

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Blog: https://dhwillisoncreates.com/blog

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Self-published fantasy authors: an interview with Geoff Habiger and Coy Kissee

First, why don’t you tell me a little bit about Joy of the Widow’s Tears?

Geoff: “Joy of the Widow’s Tears is the second book in our fantasy detective series, the Constable Inspector Lunaria Adventures. In this book, Reva and her magic-user partner, Seeker Ansee Carya, are sent to investigate a potential double homicide, but when they get to the crime scene, both of the victim’s bodies have disappeared. The case is off to a bad start, and it gets worse when Reva is suspended for the way she handled the arrest of some adventurers. Reva figures that the time off will be good, since her boyfriend, Aavril, has just arrived back in town after spending months at sea. Unfortunately, Reva learns that Aavril has been promoted, and will be returning to sea instead of staying in Tenyl like he’d promised. Meanwhile, Seeker Carya investigates a missing persons case and soon discovers that his missing persons, and the missing murder victims, have all become seemingly invulnerable zombies with very strange powers. Reva must work outside the law to stop the mad cultist who is controlling these undead before they are unleashed upon the city.”

What first inspired you to write? What drew you to writing fantasy?

Geoff:” I would say that I just have an overactive imagination. I always made up stories when I played as a kid, and I realized I could tell these stories to other people. My interest in fantasy came from Dungeons & Dragons. Being able to play games in worlds filled with magic, monsters, and dragons, fueled my interest in reading fantasy, but also in writing it.”

Coy: “Reading. Once you read enough books, on varied subjects, by different authors and in different genres, you start to think “I can do that”. What drew me to fantasy – the short answer, Gary Gygax. I have vast roots in Dungeons & Dragons and other RPGs. Plus, I’ve always liked other legends from real life, like King Arthur and Robin Hood.”

When working on a book, what comes first for you–the characters or the plot?

Geoff: “Yes. They both seem to come about at the same time. Sometimes the plot comes first and a character is developed to suit that story. Other times, it is the character that comes first. For us, more often than not, it is the character that comes first. In the Reva Lunaria series, it was Reva who came first. Our basic premise for the series was, “In a world of magic and monsters, how do the cops solve crimes?” We couldn’t figure out what the stories would be, or what the plots were, until we knew who Reva was. What kind of person is she? How does she act and react?

For our other series, a vampire gangster series that starts with Unremarkable, the basic plot came first. Once we had that, then we found a character, in Saul, who fit into the story that we wanted to tell.”


Did you base any of your characters on yourself in any way?

“Not intentionally. One of the characters (Ansee) is the same height as Geoff and seems to be as timid and cautious as Geoff is, though that wasn’t intentional. We just wanted somebody who could contrast with Reva. On the other hand, Reva very much has Coy’s personality. That does make it pretty easy to write her, since Coy just needs to know how he’d act in a similar situation. But we didn’t start out planning her that way, it just works that her forthrightness and determination, and inability to suffer fools, really matches with Coy’s personality.” 

What was the hardest character or part to write?

“For Coy, it is the exposition, writing the back story, information, and other details that give depth. For Geoff, the hardest parts to write are the dialogue, making sure that characters remain true to their own voice and don’t all start sounding the same.

Characters come and go, and if the dialogue isn’t right – if you can’t experience them and get the essence of that character – then you probably need a new character. Coy is very good at making sure that the character’s essence is there and remains consistent throughout the book. Geoff likes the exposition and background, writing the setting and description of people and places. He makes sure that the stage dressing is there for the characters to perform within. We think that our skill sets really complement each other and that really makes our writing click.”

You mesh fantasy with a detective character: what are some challenges with that? What is something you love about putting those two types of books together?

“One challenge is that, when you have a prevalence of magic, you have to prevent the solving of the crime from being too easy. It’s not good if your magic user can just cast a spell and identify the murderer. We have to make sure that there is enough mystery, enough of a challenge, like you’d find in a traditional (non-fantasy) mystery novel, so that the mystery will unfold as the story progresses. To make sure that we don’t let this happen, we have created rules for our magic system, to give us a framework for the world and to make sure that our characters still must face challenges and overcome struggles to be able to solve a crime.

Why do we put them together? They’re fun! We both love detective stories and fantasy stories, so putting them together just made sense. Plus, it’s a shift in the paradigm. It’s not just another detective novel, and not just another fantasy novel. There are so many books in each of those genres already, so in a world of fantasy and mystery, how do you stand out? For us, it was to put them together. Might we have alienated some readers of each genre by doing that? Probably. But have we gained some readers who didn’t know that this was a thing and it was missing from their lives? Heck, yes. And we love meeting them.”

Is it easier for you to write a villainous character or a hero? Which is more fun?

“The villain is easier, hands down. Their motivations are simpler, and generally they don’t have to be as complex as the heroes (though having complexity does give depth). Plus, with villains, we usually don’t have to have deep back stories, or try to interweave multiple sub-plots, character interactions, or other things that our main protagonists have to deal with from book to book.

As to fun, for us it is some of the minor characters that pop into the story, who are neither the hero nor the villain, that are the most fun to write. With them, we are not constrained by their motives or their actions, and we can play them however we want. We sometimes play these minor characters for humor, but we can also play them as over-the-top characters to help contrast with our main characters. In this series, we have several characters that are fun to write. Rhoanlan is a pawn broker, a known fence for stolen items, and a confidential informant that Reva uses. He is based on Sidney Greenstreet’s character of Signor Ferrari in Casablanca – a man who has his fingers in many places, has the pulse of the city, seems to know more information than everybody else, and will give it up for the right price. Rhoanlan has been in both books in the series so far. In Joy of the Widow’s Tears, we introduced several other minor characters that are a lot of fun to write. Pfastbinder is a cleric of Banok, the god of chaos, and this gives us immense freedom in how we play him, and in how he interacts with the other characters. Another new character is Amaryllis, who is a costume designer at Pfenestra’s Playhouse, and is another resource that Reva sometimes uses if she is in need of a disguise. Amaryllis is a blend of Nathan Lane’s character of Albert from The Birdcage and Edna Mode from The Incredibles. This makes Amaryllis very easy to write, and a lot of fun.”

I know you also work in publishing. Does that affect your writing process at all?

“Only in the sense that it means that Geoff has less time to write. It doesn’t really affect the actual writing process itself. We still plot our stories (we are both plotters) and then Geoff usually writes the first draft while Coy then fixes all of Geoff’s mistakes, corrects the dialogue, and makes sure that it is a coherent story.

Where being a publisher really helps is in what happens after the story is written. The publishing company (Shadow Dragon Press, which is an imprint of the main company, Artemesia Publishing, LLC) handles the expenses for editing, cover design, etc., as well as distribution and marketing. Geoff treats himself and Coy the same as he does all of the other writers he publishes, giving just as much focus to their stories so that there is no playing of favorites.”

Lastly, I’m always curious? What is your favorite book (and you can absolutely say your own!)

Coy: “Currently, John Dies at the End by David Wong.”

Geoff: “Without Remorse by Tom Clancy because it is a great character study.”

Author Bios:

The writing duo of Geoff Habiger and Coy Kissee have been life-long friends since high school in Manhattan, Kansas. (Affectionately known as the Little Apple, which was a much better place to grow up than the Big Apple, in our humble opinion.) We love reading, baseball, cats, role-playing games, comics, and board games (not necessarily in that order and sometimes the cats can be very trying). We’ve spent many hours together over the years (and it’s been many years) basically geeking out and talking about our favorite books, authors, and movies, often discussing what we would do differently to fix a story or make a better script. We eventually turned this passion into something more than just talk and now write the stories that we want to read. 

Coy lives with his wife in Lenexa, Kansas. Geoff lives with his wife and son in Tijeras, New Mexico.

Self-published fantasy authors: an interview with Ryan Howse

First, why don’t you tell me a little bit about your books. 

“I’d love to. I have three books out. The first two are both in my A Concerto For the End of Days series, which takes place several centuries after a magical apocalypse so powerful it broke the world. Reality has been made much stranger, but human ingenuity has taken those setbacks, harnessed the magical currents of the world, and learned how to use it for their own gain. 

The Steel Discord is a magitech train heist that follows a young Arcanist who attempts to rescue his mentor from a military train.

The Alchemy Dirge is a noir that follows an alchemist and a black market arcana merchant. The alchemist is desperately trying to fund his newest invention, a printing press, and sells a batch of alchemy that turns volatile—and valuable. 

The third book is Red in Tooth and Claw, which was a palette cleanser for me. Instead of the intricate world-building and plotting of the others, it’s just two people from opposite sides of a war caught in the wilderness. They hate each other, and they can’t survive without the other.”

You’ve written several different series. Is there one in particular, that you’re extra fond of? 

“I think The Alchemy Dirge has all the urban intricacies down pat. Aeon feels like a living city, infused with a sense of weird that I love. It also has protagonists who are pretty far from traditional fantasy heroes. Salai, the alchemist, profoundly hates how much everyone he knows has been held back by their lower-class stature. Ilher, the merchant, wants to gain power in the city to shift the laws, not just because they’re holding him back but because he sincerely believes they’re unjust. Neither is a wizard or a warrior or an assassin. 

But no book has ever come out faster than Red in Tooth and Claw. It had been sitting in the back of my mind for nearly a decade, so once I started it, it flowed out fast.”

What first inspired you to write? What drew you to writing fantasy?

“I’ve been writing for as long as I remember. I have vivid memories of a ‘dinosaurs eat each other’ story I wrote quite young—possibly in kindergarten. As for genre, I love the potential of fantasy. Anything can happen. 

Yes, there are tropes that appear often—medieval European analogs, stabbing as an effective method of problem-solving—but none are required. You can bend the rules of reality. You can get the historical detail of a Miles Cameron if you want, or the wild abandon of China Mieville. I love the feeling one gets when the real and the unreal meet.”

When working on a book, what comes first for you–the characters or the plot?

“They feed off each other. The only reasonable answer is, ‘they come at the same time.’ If Salai didn’t create the volatile alchemy, The Alchemy Dirge wouldn’t have been a book. If I put Zarachius and Kyran into Red in Tooth and Claw, there’d be a lot less tension because they trust each other and would just banter. 

I work hard to make my protagonists make a choice early on which causes the plot. Zarachius could have realized his mentor was arrested and ran away instead of attempting a rescue. Salai could have refused to sell the alchemy that didn’t work right.”

Did you base any of your characters on yourself in any way?

“Most characters have some relation to me or I’d not write them. They need to make sense, even if I disagree with them. Zarachius and Kyran have a fun ‘give each other shit’ camaraderie reminiscent of my friends. I disagree with Ilher’s politics but I understand where he’s coming from.”

 What was the hardest character or part to write?

“Zarachius, definitely. Zarachius is obsessed with symbolism and believes fervently that reading these signs will lead to the best solution or at least give him warning of problems to come. Making that an integral part of the story, while not making him insufferable, was sometimes a tough act. His relationships with his brother, his friend, and his mentor were all key in making him human.”

I hear that you enjoy role playing games. As a fellow rpg player, I’m curious: how does storytelling differ from DM’ing?

“I love role-playing games! I’ve even created my own system, a sort of Star Trek meets Mass Effect space opera.

Challenging your players is always a wildly different beast than challenging your characters. For one, if you get the players into a difficult situation, it’s up to them to get out of it. Not so if you’re writing a book. If I get a character into a bind I need to figure out how to rescue them.

I also find running RPGs to be a lot more episodic than writing novels. It’s a bit more compartmentalized. A novel needs a sense of unity of theme and atmosphere throughout, while a good RPG campaign can have sessions feel wildly different. It’s closer to a TV show, if anything. One session about a character‘s backstory coming back to haunt them. One session as a tense horror on a derelict but not-quite-abandoned ship. One session that reminds everyone of the overarching plot.”

 Is it easier for you to write a villainous character or a hero? Which is more fun?

“Honestly, because I try to limit my POVs the books I have out currently only have protagonist POVs. Some of those protagonists are not great people—Agash from Red in Tooth and Claw is a timebomb of a man. But they are protagonists.

My villains all have reasons for what they do. I can only think of one who’s vile for the sake of it, and they’re fairly tertiary. But my antagonists have, so far, been given less page time to develop than the heroes.

The real key is to make the villains reflective of the protagonist in some way.

Unless the villain is a bear.”

What do you do to “get in the zone”?

“Lately, I’ve been using tabletopaudio.com It’s ambience for rpgs, but some of the pieces help get a sense of place. I used a lot of ‘Sea of Moving Ice’ for Red in Tooth and Claw, for instance. I can’t do silence or more bombastic music anymore.”

 Lastly, I’m always curious? What is your favorite book (and you can absolutely say your own!)

“The Name of the Rose by Umberto Eco. The perfect historical mystery novel. Aw yeah.

Doestoevsky’s The Brothers Karamazov has the best characters in all of literature. Frankenstein is just an absolute perfect book; watching those two characters destroy each other is fascinating.

For somewhat more modern books, I have a lot of love for Matthew Stover’s Acts of Caine, China Mieville’s Bas-Lag novels, KJ Bishop’s The Etched City, Catherynne Valente’s Deathless, and Scott Lynch’s Gentleman Bastard Sequence.”






The Ventifact Colossus by Dorian Hart

Banished to an otherworldly prison for centuries, the monstrous Emperor Naradawk is about to break free and wreak havoc upon the world of Spira. The archmage Abernathy can no longer keep Naradawk at bay, and has summoned a collection of would-be heroes to help set things right.

Surely he made a mistake. These can’t be the right people.

Dranko is a priest-turned-pickpocket, expelled from his church for his antics. Kibilhathur is a painfully shy craftsman who speaks to stones. Aravia is a wizard’s apprentice whose intellect is eclipsed only by her arrogance. Ernest is a terrified baker’s son. Morningstar is a priestess forbidden from daylight. Tor is a young nobleman with attention issues. Ysabel is an elderly farm woman. Grey Wolf is a hard-bitten mercenary.

None of them are qualified to save the world, but they’ll have to do. Even Abernathy himself seems uncertain as to why he chose them.

What starts with a simple scouting mission soon spirals into something more far-reaching and sinister. The heroes will contest with dream warriors, evil cultists, sentient gemstones, and a devious yet infuriatingly polite gentleman with a perfect mustache, on their way to a desperate encounter with the unstoppable: The Ventifact Colossus. (taken from Amazon)

Thank you to the author for providing me with this book in exchange for my honest opinion. It’s available for purchase now.

One of the things I love about fantasy is that you can take a commonality – like a group of unlikely heroes – and make it something new and different. In The Ventifact Colossus, author Dorian Hart created a world that is full of adventure and heart. Brace yourselves, folks: this is going to be a rave.

Where should I start? First of all, the characters were fabulous. The book opens with Dranko, a priest-turned-thief who just happens to also be part human, part goblin. He’s bristly, but a good guy underneath a tough exterior. You can tell he’s been kicked around by life a bit. He finds himself with an unexpected new employer: a wizard who has gathered a ragtag group of possible-heroes. Dranko ends up traveling with several others, each with their own personality and struggles, in an attempt to prevent a very bad thing (no spoilers from me). However, as much as I loved the storyline, it was the well-written characters that won me over.

There is a three-way tie for my favorite characters. Yes, I know that’s a bit ridiculous, but I can’t narrow it down more than that. I thought Dranko was fascinating and had hidden depth. Every time I thought I figured him out, a new facet of his personality would be revealed. I also loved the kindly older woman, Mrs. Horn. She was so sweet, but had a steel backbone. She wasn’t a fighter, like some of the others, nor was she a healer, but her role was vital to the group nonetheless. And Ernie! Oh, how I loved that character! He was a jumble of low self-esteem and a huge heart. Watching his character grow and evolve was so much fun!

I love how interconnected everything was. One thing would have ramifications for others that I never saw coming. It was never done just for convenience though, and the world never felt small. On the contrary, the world was vast and felt Tolkien-esqe (ish?) in that I knew there were things left undiscovered and yet to be experienced. I’m very excited to be continuing the story in book two.

Perhaps my favorite thing about The Ventifact Colossus is its underlying theme of hope and the goodness of people. Don’t get me wrong: the stakes are high, and the author definitely loves making the reader emotional (I’m still salty about a particular scene), but the pages didn’t scream, “Doooommmm!” at me every time I opened the book.

This is the sort of book that reminds me why fantasy is my favorite genre. Come for the adventure, stay for the amazing characters. I highly recommend this one.

Self-published fantasy authors: an interview with M.D. Presley

image credit: Amazon

Today I get to learn a little bit more about author M.D. Presely, and his fantasy series, Sol Harvest. Thanks for taking the time to answer my questions!

First, why don’t you tell everyone a little bit about the Sol’s Harvest series?

Well, Sol’s Harvest is the unholy amalgamation of Airbender mixed with True Detective and a heaping helping of an American Civil War documentary. It’s a flintlock fantasy that takes place in a secondary world that very much mirrors the Reconstruction Era in US history. So pretty far off the beaten path in terms of fantasy. In it a spy who was captured and forced to fight against her homeland is tasked with escorting a catatonic child into enemy territory to assassinate the girl’s father. Plus, you know, psychic exoskeletons, airships, and monsters made up of the breath of their dead god.

What first inspired you to write? What drew you to writing fantasy?
I’ve always been attached to fantasy and always wanted to be a screenwriter, which were diametrically opposed for many years since fantasy is so expensive to shoot. So Sol’s Harvest is the story I always wanted to tell and knew damn well that no producer would ever invest in. So I invested my own time and money to write the story exactly as I wanted for a change.


When working on a book, what comes first for you–the characters or the plot?
Characters, plot, and world are all pretty simultaneous for me in that one always feeds into the other, which ends up influencing the first, which then works its way back around. In this case I cannibalized a lot of existing ideas of mine: I made the world as a thought experiment a few years before, the protagonist was an idea I had in college but couldn’t ever get to work in a story, while the non-linear plot was inspired by True Detective. And once I thought about those three together, they sort of clicked and began creating a feedback loop that tied them all together.


Did you base any of your characters on yourself in any way?
Parts of me are reflected in all the characters, but I will say that Marta’s core component of clarity that descends upon her when she gets angry is one of my own traits. I swear I could rule the world if I were angry enough, which is unfortunate since I’m pretty laid back.


What was the hardest character or part to write?
Inhuman entities with lifespans that don’t match our own. So much of our own understanding is based upon how long we expect to live, so when you suddenly change that it reshapes the character’s entire worldview. It makes them alien to a certain extent, which you then have to explain to the audience in human terms.


Is it easier for you to write a villainous character or a hero? Which is more fun?
Villains are almost always more fun, although they aren’t really as satisfying since they aren’t as constrained as heroes are. Heroes (usually) have to abide by a moral code, which makes everything more difficult for them. This in turn (if done right) means the hero is more dramatically satisfying


Are you a “pantser” or a “plotter”?
I am 100% grade-A plotter in that I write out reams of paper ahead of time detailing the characters, plot, and world. It’s a carryover from being a screenwriter where page space is limited and every detail counts. You can’t waste space figuring your story out on the page that way, so you have to get it all down before you start writing. At least I do.


You have also written books about fantasy worldbuilding. I love rpg’s and creating fantasy worlds and I think that is SO COOL! How did your knowledge of world building affect your novels?
I’ve not written a novel since I did that deep delve into worldbuilding, so it’s a little difficult to answer. But I did just get off a call with some producers where they signed off on all the character and plot points, but got completely stymied when it came to the rules of the worldbuilding. For fantasy and science fiction in particular, worldbuilding is part of what sells audience on the genre in the first place, and now that I have that in mind, I really want to make my worlds more vibrant, consistent, and inviting. Because, I realized, unlike plot and characters, great worldbuilding does not suffer from diminishing returns. In fact, it gets better the more times you consume it, which means great worldbuilding should ensure multiple consumptions. Which hopefully means more money…

What do you do to get “in the zone”?

This may sound trite, but I find it’s best not to ever get out of the zone. I always compare writing to cycling in that, once you get up to cruising speed, it’s not much effort to maintain that speed. But if you have to stop, you then have to expend a ton of energy to get back up to that speed you were so effortlessly maintaining just a few minutes ago. I’m in no way saying don’t take breaks, but it’s a lot easier to be consistently tuned in to writing if you never tune out.

Lastly, I’m always curious? What is your favorite book (and you can absolutely say your own!)

Favorites are hard to decide on because you can judge them by a lot of criteria like most influential (Sandman), or the one that caused the most emotional reaction (The Brothers Karamazov), or the one that you could just devour the prose with a spoon (The Great Gatsby). So I’ll just say that the book I’ve read the most is Goodnight Moon.

About M.D. Presley:

Never passing up the opportunity to speak about himself in the third person, M.D. Presley is not nearly as clever as he thinks he is. Born and raised in Texas, he spent several years on the East Coast and now waits for the West Coast to shake him loose. He has worked as a screenwriter and managed an amazing team of coverage readers. His favorite words include defenestrate, callipygian, and Algonquin. The fact that monosyllabic is such a long word keeps him up at night.

Self-published Fantasy Authors: an interview with Luke Tarzian

I’m fortunate to be able to hear from Luke Tarzian, author of dark fantasy. Thanks for taking the time to answer my questions!

First, why don’t you tell me a little bit about Vultures? 

VULTURES is…dark. Some people have said it’s the darkest fantasy they’ve ever read (I’m especially chuffed to have been told by one reviewer that it was more brutal than Joe Abercrombie). VULTURES is very much a story about love, loss, grief, and mental illness through the eyes of reluctant heroes. It takes place in a very phantasmagoric landscape full of demons, in a land where dreams are sometimes more than dreams and everyone—I mean everyone—is broken. Think some amalgamation of Edgar Allan Poe, The Licanius Trilogy, and a David Lynch film.”


What first inspired you to write? What drew you to writing fantasy? 

“Reading Harry Potter and wanting to create my own worlds. I’ve been in love with the fantastic since I was a child and Harry Potter was kind of the final push I need to say “Hey—I’m gonna write my own stuff.” I write fantasy for escapism and the ability to self-examine through a fictional lens. I deal with a lot of depression and anxiety, and being able to filter that into my characters and take them on a journey helps me figure out my own issues.”

When working on a book, what comes first for you–the characters or the plot? 

“Characters one-hundred percent.”

Did you base any of your characters on yourself in any way? 

“Oh god, only way too much. A lot of the grief and loss and depression and anxiety and anger issues yada yada yada that the characters in VULTURES are subjected to are very much manifestations of my own struggles. For me, writing those into my characters a) helps make my characters that much more relatable and b) is stupidly and completely cathartic.”

What was the hardest character or part to write? 

“There is a moment in a scene very late in the book, probably in the third to last chapter, that was, in a sense, very real to write as it was heavily, heavily influenced by my mother’s death and her state in the final days before she passed. It was extremely cathartic to write, but it also fucked me up for a few days.”

I see your book is described as featuring anxiety and depression. I am always appreciative of any author who includes mental health representation in their work. Was it difficult to write about those things? 

“Yes and no. Yes because it’s always scary examining yourself, especially to that degree. But no, for the exact same reason, if that makes sense. Once you take a hard look at yourself and realize you have some issues you need to deal with (at least in my case), it becomes that much easier to address your issues through a fictional lens. A lot of the stuff I write I do so because I have a story to tell, but the way it comes out is absolutely related to what’s going on in my head.”

Is it easier for you to write a villainous character or a hero? Which is more fun?

“Honestly, it really depends on the character. I consider myself an exceptionally strong character writer so, at the very least, any character I write is going to be fun. I think the bigger question is what character is the hardest to write, and, for me, it’s any character who is on the precipice of absolute good or absolute evil—because most people are somewhere in between (I think).”

Would you consider yourself more of a “pantser” or a plotter?

“I’d say I’m somewhere in between. I like to have a brief idea of where I’m going—the simplest of roadmaps. But, for the most part, my writing is very exploratory, very instinctive.”

How do you get “in the zone” when writing?

“Coffee and white noise, preferably rain. I don’t really write chronologically either, so I like to pick something I’m especially excited about to start with when I sit down to write as it helps build momentum.”


Luke Tarzian is…
Fantasy Author. Long Doggo Enthusiast. Snoot Booper. Shouter of Profanities. Drinker of Whiskey. These are all titles. I’m the Khaleesi nobody wanted and the one they certainly didn’t deserve, but here we are.

Self-published Fantasy Authors: an Interview with Marcus Lee

I’m so excited to be joined by Marcus Lee, author of Kings and Daemons. Thanks for taking the time to chat with me!

First, why don’t you tell everyone a little bit about Kings and Daemons?

“Well, Kings and Daemons is my first published book. It is also the first in a trilogy called ‘The gifted and the cursed.’

It seems that for different people it is many different things, for some, it is dark fantasy, for others high fantasy, or even fantasy romance.

I have tried to craft a story in a genre that is littered with magic and powers without limits, whereby those who are gifted by the gods are also cursed, and thus it adds balance. There are no omnipotent characters, and I’d like to think everyone is fallible, vulnerable and torn about many of the choices they have to make that are often forced upon them. We see guilt, love, jealousy, betrayal, greed, ambition, sacrifice, and so much more from many different characters.

I could go on, but I don’t want to spoil the plot for possible readers. Yet, if someone wants more flesh added to the bones, I can only point them to your own review, or that of many other amazing bloggers who wrote novellas singing praises of the plot. These can be found linked to my review page on the website http://www.marcusleebooks.com.”

What first inspired you to write? What drew you to writing fantasy?

“I grew up reading fantasy from an early age. Anyone who knows me or followed the recent blog tour will likely be familiar with my tales of reading Homer the Illiad and Oddysey around the age of seven. Thereafter it was tales of greek heroes, mythology, then moving into mainstream fantasy was a mere step away. Being such an avid reader (I did branch into sci-fi here and there) it was only natural that if I were to write, it would be fantasy through and through. Saying that, I a half-finished sci-fi standalone book that I might go back to one day… so never say never.

I’ve written so many short stories and poetry throughout the years, but a beautiful woman who had a hugely positive impact on my life was the main inspiration for me picking up a quill and putting it to parchment. My son was also an important reason, for I wanted to leave him a legacy that lived on, and we have agreed to start a family tradition whereby every father writes a book or books for their children.”

When working on a book, what comes first for you–the characters or the plot?

“For me, the characters come first. I so wanted people to love every character I created or loved to hate them. If you can get readers to invest emotion in the characters, then the plot follows easily, and it matters less what the characters do, as long as it is them doing it. Of course, I wanted the plot to keep readers on the edge of the seat, constantly pulling them along, wanting to read ‘just one more chapter’ so don’t think I ignored that at all.”

Did you base any of your characters on yourself in any way?

“All the handsome, witty ones! … if only. Seriously though, many of the characters and a lot of the emotions are from personal experience or from people I know. I would like to think I am a warrior without peer like Kalas, or a bit of a rogue like Taran, but I think I would be doing their characters a disservice if they were supposed to be like me… However, Taran is a bit of a romantic.. and I can’t help but admit to being one myself.. so perhaps him, if any.”

What was the hardest character or part to write?

“I think for me some of the most enjoyable, but difficult parts to write, were the backstories of the characters, both primary and secondary without it being an info dump or burdensome on the reader. For me, these were important parts of the worldbuilding, and gave readers an understanding into the motives behind actions, or to help the reader understand how they became, who they became. People in this world are not born evil, events shaped them, and I wanted the reader to not be treated as a fool with just glib portrayals. What I have liked about so many reviews is that readers had so many favourite characters based a lot on understanding their historic journeys.”

Your book took a darker tone, without crossing the line into completely hopeless. How were you able to write positivity into a negative world?

“If you think book one took a darker tone, sadly (spoiler alert) there is much more to come. Yet, life and writing is about finding balance. For me, Maya’s gift was the key, showing that spark of hope on the darkest of nights. Sometimes that is all it takes, one small spark to start a fire that burns with a brightness that can be seen from the heavens.”


Is it easier for you to write a villainous character or a hero? Which is more fun?

“That’s a tough question, especially as in my books I try and have the propensity for both good and heinous deeds in every character, with the exception of perhaps Maya. I enjoyed writing the stories for all my characters equally, even crafting backstories for the secondary characters was a joy irrespective of their leaning toward light or darkness. So, I’ll sit on the fence on this one.”

Are you a “pantser” or a “plotter”?

“I knew the plot in my head from start to finish, but never wrote it down, so I guess I am more a pantser (which by the way I had to google) .. I already have my next trilogy in my head, but as I’ll be working on this project for a while yet, who knows maybe I’ll jot some notes down … maybe.”

What do you do to get “in the zone”?

“I really do need ‘peace and quiet’ from others around me and also from other ‘things’ that need attention. So, if I have a must-do list, there would be no point trying to write. Once all those things are out of the way I can turn on some familiar music that suits the mood of what I am trying to write.”

What’s your next goal?

“I have two main goals.

  1. To continue with polishing ‘Tristan’s Folly’ the second book in the series. It was going to be ready for release in August, yet I had some new ideas which involved a ‘little’ rewrite. So it is delayed by about a month, maybe a touch more. ‘The end of dreams’ book three, is already written as well, so it’s just editing, editing, editing, proofreading, beta reading etc. to get them ready.
  2. I also really want to engage with readers who have enjoyed the book. It isn’t just because I want to grow my fanbase, although that would be lovely, it is because of the inspiration positive feedback gives me. Reading a good review, or receiving a message saying someone liked the book, is like a legal drug, I get so high and become enthused and creative. Even negative critique makes me strive to be better, as long as it is delivered nicely.

There’s a reason I am open to DM’s on Twitter and have my email up on my website, so if anyone wants to reach out, I would love them to do so.”

Lastly, I’m always curious? What is your favourite book (and you can absolutely say your own!)

“In which case, Kings and Daemons! In some ways, anything you put so much time, love and life into, will be so close to your heart that it is hard not to feel that way. Who knows, once more books are out I’ll have another favourite.

However, it would be horribly narcissistic to just say my own and not give credit to others, so, I think it would have to be ‘Lion of Macedon’ by David Gemmel. I love historical fantasy, and greek mythology is my favourite, so it fits perfectly.”

The Audacity 2: Time Warp by Laura Loup

May’s career as an interstellar rocket racer is just ramping up. She’s got a stunning ship, her best friend Xan for a co-pilot, and a rocket-full of winnings.

But obscenely good luck can’t last forever, and May has been racing in a stolen ship. When Xan’s arrested by a tea-sipping, goddess-possessed pink robot for a crime he can’t bring himself to explain without baking analogies, May’s career is over.

With the help of an adventure biologist and her freshly un-dead girlfriend, May and Xan must find a way to change the past before the goddess of Chaos squashes everything May loves.

Fun, fast-paced, and surprisingly emotional, The Audacity: Sphere of Time is a Douglas Adams-esque celebration of weirdness in space.

For fans of… Futurama, Guardians of the Galaxy, Good Omens, Hitchhiker’s Guide to the Galaxy. (taken from Amazon)

Thank you to the author for providing me with this book in exchange for my honest opinion. This book is available now.

As suggested in the title (the number ‘2’ should give it away), this is a sequel. You can find my review for the first book in the series, The Audacity linked below the review.

This is the book we need this year. 2020 has been…well, let’s move on to talking about the book, shall we? Brilliant and hilarious from page one, this was a fabulous continuation of the first book.

I was a little worried about whether The Audacity 2: Time Warp (which I am going to call just “Time Warp” from here on out) could live up to the first book. I shouldn’t have been concerned at all. The antics are just as funny, May is still a disaster magnet, and Xan is still…Xan.

This book would be funny with the oddity of the plot alone. Add in Laura Loup’s quippy, snarktastic writing, though, and this becomes a laugh a minute. There was never a dull moment, either in plot or prose.

May and Xan have the most wonderful friendship! I loved reading about them. There was something utterly genuine about their relationship which balanced out the utterly bizarre happenings in the book quite well. The entire cast of characters was fun, of course, but May and Xan’s relationship really shone.

Time Warp had a lot of heart and even more comedy. If you need a giggle-slash-aww, this series is for you.



Review for The Audacity: https://wittyandsarcasticbookclub.home.blog/2019/11/30/the-audacity-by-laura-loup/

Self-published Fantasy Authors: An Interview with L.A. Wasielewski

Amazon.com: The Alchemist: Dawn of Destiny (The Alchemist Trilogy ...
Today, I have the pleasure to interview L.A. Wasielewski, author of the Alchemist trilogy. Thank you for taking some time to chat with me!

First, why don’t you tell me a little bit about The Alchemist trilogy?

“The Alchemist Trilogy is the story of Ryris Bren, a talented alchemist with a secret—he possesses the power of magic. It’s not something you can learn by studying, you need to be born with it. In his world, being able to use magic is viewed as a curse, and you’re taught from birth to hide it—or risk being hunted and killed. Maybe by magic hunters, maybe by vindictive citizens. He has a family heirloom, an amulet, that keeps the magic hunters away. At least, that’s what his Gran told him, and he’s been conditioned never to take it off. Ryris decides he wants to spread his wings, gain some independence, and expand the family businessand he convinces his father to allow him to open another shop in the capital city, Keld, far away. One day, after his move, he decides to go to a northern town to harvest a special ingredient from mountain caves, and his life changes forever. (This is where I’ll stop…because I’m obviously sassy and don’t want to ruin book secrets…hehe) Life changes, the world changes, and he realizes he’s been a part of whatever is happening since even before his birth. Alchemy! Forbidden Magic! Necromancy! Shape-shifting! Monsters! Giants! Ghosts! Swordfights! Violence! Sass! Snark! …and pie!

These books are adult dark fantasy, not recommended for readers under 16 or so, just because of dark adult themes, violence, blood, gore, drug use, and some implied hanky-panky. There are also several planned side-projects, one of which is with test readers right now and will be released after Book3 comes out in 2021. The Alchemist: Dawn of Destiny (Book1) and The Alchemist: Dark Horizon (Book2) are available now in paperback and e-book, and free on Kindle Unlimited.”

What first inspired you to write? What drew you to writing fantasy?


“I started writing fanfiction in high school—but I didn’t know that fanfic was actually a thing. I loved the game Phantasy Star IV (just dated myself, I guess!), and decided to write a story about it while “paying attention” in my 12th grade economics class. It was posted (briefly) on a website, but it’s gone now and will never see the light of day again. EVER. That’s how bad it was. But…the passion to write never left me. College happened, marriage happened, kid happened. As a stay-at-home mom, I needed an outlet for some creativity, and I decided to give fanfiction a try again. This time it was Final Fantasy VIII. Some of my best and dearest writing friendships blossomed from that time. I wrote Final Fantasy VIII, Star Trek AOS (New Films), Final Fantasy XV, and Fallout fanfic. (I still do even now…it’s a great way to distract myself if I get blocked, plus it’s just fun!) Writing fanfic was a great way to hone my skill, learn to edit properly, and really challenge myself.

As far as writing original fantasy? I had always LOVED reading fantasy books. My gateway series was The Darksword Trilogy by Margaret Weis and Tracy Hickman. I then moved on to their DeathGate Cycle and Dragonlance. Margaret Weis is, by far, my absolute favorite author, and she’s definitely been an inspiration. Two girls from Wisconsin, writing about magic! I also enjoyed the Swords series by Fred Saberhagen. I was always drawn to traditional epic fantasy—medieval settings, dragons, magic, swords and sorcery, etc. So, when my (then) 7 y/o son wanted me to come up with a story for a game he wanted to make and write a strategy guide for—I tapped into my love of old-school fantasy to create an idea for him. He wanted it to be a fantasy-type game and I came up with a story about a magical princess in crystal armor in a cave. That small kernel would eventually become The Alchemist Trilogy. I wrote a small story for him and realized, hey, this is surprisingly good! I bet this could be a book! I was working part-time in retail, not really contributing to the family income or anything, and my husband (bless him!) said if I was really serious about writing a book, I could quit the job. You can just guess what I chose! That was Summer 2015, and the first book in The Alchemist Trilogy was released three years later.”

When working on a book, what comes first for you–the characters or the plot?

“Honestly? A little of both. With The Alchemist Trilogy, (as seen above) it was the story first (as tiny of a kernel as it was…that original idea blossomed into so much more) and then the characters. Poor Ryris didn’t even have a name in the outline for a very long time. When I’m working on outlining a project, dialogue tends to come to me in chunks, and I weave it into order within the story I’m working on in my mind. I craft the scene/chapter around the dialogue. Then I can fill in the missing pieces with more plot/story and link it all together into one cohesive arc. “

Did you base any of your characters on yourself in any way?

“Ryris suffers from anxiety, which I definitely struggle with. I think it helped me flesh him out more, make him relatable. When he’s having a bad day, I know how to help him on the page. And vice-versa, I know how it feels to be anxious and/or panicky, and I think sharing those feelings with him allows me to better represent it in the books. It’s like, “I get it, dude. I feel ya.”

There’s also a secondary character that makes their first appearance in Dark Horizon (Book 2) that is absolutely a sassy, snarky mix of me and one of my dearest friends, Paige. I’ve told her many times that this particular character was written pretty much to entertain her.”

What was the hardest character or part to write?

“Character? Definitely Lyrax. But for the life of me, I can’t pinpoint why. I LOVE writing horrible, terrible, malicious characters. But for some reason, this guy was just never living up to his potential in terms of just how awful he could be. My husband (who is the most brutally honest and incredible editor/CP I could ever ask for) was the one who really took to him. He just “felt” his voice, you know? Once we started working together on Lyrax, he came to life in a way I never imagined possible. And that, as they say, is that. He’s menacing, devious, manipulative, and a total creep…and he’s perfect.

As far as “part” of any books, I’d have to say the entire 3rd volume in the series. From the beginning, I KNEW this one was going to be tough. It was the least outlined of the three (I heavily outline everything), so I knew I was already going in at a disadvantage. Then, all these new ideas came to me and my husband, and, while they were fantastic, really threw a wrench in what I had planned. (It worked out in the end and this book is going to be fab, but at that moment, I felt really defeated and discouraged.) Then, to really smack me in the face, I was hit with massive writer’s block. It got to the point where I was so disillusioned with the whole project that I hated it. I never wanted to look at it again. And I knew that’s when something had to change. So, I took a break—a long one. Like, months. And, slowly, ideas started to come about how to work with what needed to be done. In January 2020, I had my a-ha moment, sat, and re-outlined the whole damn thing over the course of two days (from a certain point in the story—the beginning was totally fine and didn’t need to be tweaked, really) and was ready to go. I gave myself six weeks to finish the book. I had a deadline on myself, because I wanted to have it ready for January 2021 to debut at a local fantasy and gaming convention that I exhibit at every year and needed to make time for several drafts/editing/test readers/more editing/finalization. I buckled down and finished the draft with a few days to spare. That was March 3rd, 2020. And then—COVID-19 hit. Anxiety was skyrocketing, my child was no longer at school all day, and we were all cooped up in the house. My motivation—and energy—to write was utterly destroyed. As my publishing deadline of XMAS 2020 continued to encroach, my will to write was still nonexistent, and I was more and more certain I wouldn’t be attending the convention in January 2021 because of the virus. (That’s still up in the air at this point.) I knew something had to give. So, I removed my publishing deadline. A weight had been lifted from my shoulders. It didn’t help my motivation much, but just knowing that I didn’t HAVE TO get it done by a certain date was a relief. No matter how much I wanted to write, most of the time, I was too anxious, stressed, or depressed to do so. And when I did get a tiny spark of motivation, I was interrupted by the child, or he wanted me to entertain him. (Mom life, right?) It literally wasn’t until this last weekend (August 14th-15th) that I had a massive breakthrough. I had been planning on adding more content to the 1st draft and had been struggling with getting one of my new outlined ideas in chapter form. And—just like that—it hit me. I wrote two chapters in two days and made more progress in those days than I had in over eight weeks. I’m hopeful now that I can keep this motivation and “mojo” going and plug on! Book3 (as yet still untitled because titles are the bane of my existence) will hopefully be released mid-2021.”

I love books featuring alchemists! What caused you to give your character that profession?

“Ryris was originally a scholar of history, to be honest! He was going to go off to the university to accept a teaching position and had this book from his childhood that was full of fantastical tales that sent him on a path of exploration. The story in the book contained what some viewed as possible history (Ryris) and what most viewed as fairytales (pretty much everyone else). He was determined to prove it—and the faculty advised him not to meddle. His classes were, in part, going to be about this history/fairytale. This was how he would have still ended up in the situation where he’d encounter [that life-changing event], but I realized he’d be having to lug this damn book around wherever he went! That idea went out the door super quick. I also felt like having him be a scholar kept him tethered too much and didn’t give him room to spread his wings. So, he needed a new profession. The decision to make him an alchemist was an a-ha moment. I play a lot of Elder Scrolls Oblivion and Skyrim, and always loved the alchemy aspect. When I envisioned what Ryris’ world looked like in my mind, it had an Elder Scrolls-type feel to it. So, making him an alchemist was a no-brainer. It allowed me to give him a lot of opportunities for adventure, and I could come up with all sorts of incredible potions, ingredients, and effects of said potions. I can’t imagine him as anything else now. Alchemy is in his blood—and I guess it always was. I just had to realize that! And, thinking back, this book series would have exploded on the launchpad had I kept him as a scholar. Alchemy has such an important role for so many reasons in this trilogy. There literally would be no story without it. Man, am I glad I made the decision to pluck him from his original profession! Best choice ever!”

Is it easier for you to write a villainous character or a hero? Which is more fun?

“It’s easiest for me to write snarky, sassy characters. Sometimes that’s the hero, sometimes that’s the villain. I always want my books to have a good element of humor, especially since they tend to be pretty dark in a lot of places. Gotta liven it up sometimes! A well-placed smartass remark almost always does the trick!

I do tend to be quite mean to my characters—both physically and emotionally—so writing the villain is fun because I can come up with all kinds of ways to hurt people. Wow, that makes me sound like a horrible person! (…and I don’t care…hehe)”

What do you do to “get in the zone”?

“Before COVID-19, I had a routine. Drop my kid at school, pick up dinner ingredients at the store, come home and make coffee, and write. Mornings always seemed like my most productive time. For the longest time, I needed absolute quiet—no music, no tv, nothing. But, especially with the 3rd book, I started to use Pandora to help me find a mood. Book3 was written to a lot of E.S Posthumus, Moody Blues, ELO, Toto, and Jethro Tull!

Now, with everyone in the house and no real time to myself, it’s less about finding my zone, and more about stealing any moment I can get. Usually, it’s when the kid is engrossed in a video game, but even then, he’s constantly talking to me so it’s hard to work. And, after bedtime, I’m usually too tired to try and write! So, these last five months have been challenging.”

Lastly, I’m always curious? What is your favorite book (and you can absolutely say your own!)

“Margaret Weis and Tracy Hickman’s Forging the Darksword. It was the first fantasy book I ever read and started my love of fantasy novels. The concept of magic was uniquely approached in this series, and I instantly loved it. My copy is an original (bought it at Waldenbooks back in the day!), and is so old and worn, that the cover is taped on and the pages are yellowed and brittle! It’s definitely well-loved. I tend to re-read it (and the other Darksword books) once every couple of years.”

LA pic   Author Bio:

L.A. Wasielewski is a gamer, nerd, baseball fan (even though the Brewers make it very difficult sometimes), and mom. When she’s not writing, she’s blasting feral ghouls and super mutants in the wastelands, baking and cooking, and generally being a smart-ass. She’s very proud of the fact that she has survived several years with two drum kits in the house—and still has most of her hearing intact.

You can find L.A. Wasielewski here:

 

 

 

 


Self-published Fantasy Authors: an Interview with Virginia McClain

Today I have the pleasure of picking author Virginia McClain’s brain (in a nonviolent way). Thanks for chatting with me!

First, why don’t you tell me a little bit about your books?

“Because I’m terrible at telling people about my books! Ahem. But I’ll try. 🙂

I have two main series. My Victoria Marmot series, which is humorous urban fantasy with a dash of parody, and my Gensokai series, which is epic fantasy set in a fictional society (on a fictional planet) that draws a lot of inspiration from feudal Japan. Or at least the first two books are epic fantasy. The third book, which I’m working on currently, is more low fantasy adventure than epic fantasy (although it leads into an epic arc so…). I guess it’s complicated. 

The Victoria Marmot series is complete, with five short books in total, and The Chronicles of Gensokai series is ongoing, with two books out already, one coming in Spring of 2021 and many more to come after that. However, so far, each of the Gensokai books can be read as a standalone. There are no cliffhanger endings in the Gensokai series and you don’t have to read the books in the order they were published, although that’s probably the best way to enjoy them in terms of lack of spoilers. The Victoria Marmot series on the other hand is absolutely sequential, full of cliff hangers, and should be read in order or it will probably fail to make sense. (It’s available as a convenient omnibus for that very reason.)”

What first inspired you to write? What drew you to writing fantasy?

“There have always been stories in my head. I’ve been reading since I was very little.  My mom read to me a ton as a baby and toddler, and then as soon as I learned to read on my own I disappeared into books as often as I could. But a lot of the stories I read when I was little featured, well, dudes. And, while I enjoyed those stories, I always wanted the main characters to be… well me, at least when I was young. I later realized that I didn’t care if the books featured me or not, but that I wanted them to feature more women in general, but to start with, as a kid, I just wanted to be the main character in all my favorite books.

So, for every book I read and enjoyed my brain would start rewriting the story with ME in it. Then I’d start rewriting the stories to change other things that I thought could be better and… well, the first fantasy stories I wrote featured hedgehogs and dragons and were scribbled in barely legible crayon (so they definitely didn’t feature me yet, but hedgehogs and dragons were my favorite animals at the time, so it was an extension of me, in a way). I still have those (thanks, Mom). 

As to why fantasy? I think I’ve always been drawn to fantasy because I have always wanted very strongly to believe in magic despite being a firm believer in science. I do subscribe to the idea that sufficiently advanced science is basically magic to those who don’t know how to explain it, and thus sci/fi and fantasy have always been where my imagination takes me. I also love how sci/fi and fantasy allow us to explore some of the hardest philosophical questions through digestible fiction and make us think far outside our own experiences. “

Do your books change a lot between their inception and the final draft?

“Yes and no. It really varies from project to project. Blade’s Edge, which was the first book I published, was the fourth draft of the third book I ever wrote. The original draft was about 120,000 words long and, while the final draft was 110,000 words or so, the percentage of words in the final draft that were also in the first draft was probably around 10%. That said, the overall arc was pretty much the same. There were just a number of characters who were added or removed or consolidated and a few subplots that got completely wiped out, and one or two that merged and… you get the idea. 

I often rewrite an entire scene from scratch when it comes to my final draft, even if I’m not changing anything major in the scene. For example, if I read over a scene from the first draft that feels clunky, instead of trying to rearrange it to make it flow, I often prefer to just start from scratch. The end result may be as much as 50% the same as the first draft, but I won’t have kept anything because I was feeling precious about it, but rather because it was good enough that I wrote it twice. 

In terms of projects that didn’t change as much, I didn’t have to make nearly as many changes through the five books of the Victoria Marmot series, and those books wound up being much closer to their first drafts. Probably around 75% of the first draft of each of those wound up in the final draft. I’ll be interested to see how this latest book I’m writing goes, because my process seems to be different for every book and I am not particularly good at predicting how much things will change until I’m actually in the revision stage. 

I will say, I generally consider first drafts as my opportunity to tell myself the bare bones of the story, figure out my characters and world, and get familiar with the voice and pacing. Once my first draft is done, I take some time to think about the story as a whole, in order to figure out what needs to be tightened up, and what needs to be cut to make sure that I don’t have any repeat scenes, redundant characters, or events that don’t really move the plot forward. From there I cut, add, and rearrange as necessary, and at the same time, I go through each scene and make sure that I actually describe the setting and characters at the start of every scene change. (I have a strong tendency to completely skip scene settings and character descriptions in first drafts–I know what everyone looks like and where everything is! Why take time to describe everything?–Um, maybe because it’s your damned job to make sure that people reading the book know what the heck is going on, Virginia?)”

When working on a book, what comes first for you–the characters or the plot?

“Hate to sound like a broken record, but it depends on the project! Victoria Marmot absolutely the started with a character and specific scene and I developed the rest out from there. Blade’s Edge, on the other hand, started with a world and a magic system. Then I added an oppressive regime and finally, after that, the MCs. That’s a big part of why so much was cut from the first draft to the final draft in that book. I did a ton of world building and character development on the page instead of in my notes! That is not the right place for that kind of thing. No reader needs to know every detail of all the secondary characters’ backstories etc, even if I do. However, that draft was an exercise in detailed world building (it was only my third book!) and I wasn’t organized enough to make separate notes so it all just came out in the story. Which was fine, that’s what first drafts are for. To save myself time, I have learned to do detailed world building and character notes FIRST, and then start writing the story after that. I guess the one thing that is consistent is that I tend to discover the details of the plot by actually writing the book, even if I outline the broad strokes first (beginning, middle, end). So far, I’ve either started with a world or a set of characters, and so I want to say that’s my normal. But it’s absolutely possible that for some future story I will come up with a plot first and the world and characters after. Never say never.”

Did you base any of your characters on yourself in any way?

“Mostly not. Usually, I give my main characters one trait/hobby/interest that I share with them, because it gives me a nice point of connection with them. However, that’s generally the limit. 

That said, the closest I’ve come to basing a character on myself is that I gave Victoria Marmot my voice, and my sexuality, both of which are pretty personal. She speaks a lot like I did in high school, and she’s bisexual, as I am. However, I also tried to modernize her a bit (it’s been a decade or two since I was 17 after all), and I also gave her a number of personality traits that we don’t share because, when all is said and done, she is NOT me. But, one of the tropes I play with in that whole series is the self-insert nature of a lot of urban fantasy. The series is written in first person and, as part of my voice, I gave Vic my sense of humor and tendency to joke when nervous. So, I’ve had a lot of people who know me personally tell me she reminds them of me. I also gave her my initials, just to be cheeky. But again, she’s not me, and she’s not even based on me, she just shares more of my traits than any of my other characters.”

What was the hardest character or part to write?

“Any time my characters die. I hate writing deaths of characters I’ve spent so many months/years getting to know and love. Also, scene and character descriptions. I think I mentioned earlier how I forget them most of the time in the first draft and have to go back and add them later? I am terrible at them. Which is to say, I work very hard to make them ok in revisions, and then feel like a fraud when anyone compliments my writing for them.”

You have a large amount of the fantastical in your world. How do you come up with so many unique creatures?

“I borrow a lot from popular fantasy games and movies, as well as various mythologies, but I usually put my own twist on them. Mostly, I just let my characters describe what they’re seeing and write it down. Sounds a bit hands-off, but honestly, it’s rare that I design a fantasy creature in advance, it’s usually just “Oooh, look at that. WTF is that?” and then I write it down.”

Is it easier for you to write a villainous character or a hero? Which is more fun?

“Both are fun, but villains are often more fun. That said, they are also often harder to write than heroes simply because every time I try to give a villain a complicated backstory, I wind up struggling to keep from making them a secret hero. Whoops!”

Lastly, I’m always curious: What is your favorite book (and you can absolutely say your own!)?

“I absolutely cannot pick a single favorite book. However, I can give you a handful of favorites. Graceling by Kristen Cashore is one of my favorites of all time. Also, Trail of Lightning (The Sixth World series) by Rebecca Roanhorse, and the Shades of Magic series by V.E. Schwab. Also, during the pandemic I have been reading a lot of T. Kingfisher’s fantasy romance books, because they are pretty lighthearted and fun, and they are a nice stress free distraction from a world of chaos.”

Short Bio:

Virginia McClain is an author who masqueraded as a language teacher for a decade or so. When she’s not reading or writing she can generally be found playing outside with her four legged adventure buddy and the tiny human she helped to build from scratch. She enjoys climbing to the top of tall rocks, running through deserts, mountains, and woodlands, and carrying a foldable home on her back whenever she gets a chance. She’s also fond of word games, and writing descriptions of herself that are needlessly vague.